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As much as overemphasis on wins and loses is a development killer, Taka seems like a creativity killer. So the kid who takes the shot and makes it when the Eastern European in a sweat shop watching his film thinks he should have passed it off gets dinged. Or the kid who takes the chance and dribbles that does or does not work out gets negative marks and a red light.
Where’s the fun and creativity? Practice is for learning and following the rules. Games should be where kids learn to read the field and try things. The USa doesn’t need bot players. |
That is simply not true. My kid has gotten a lot of highlights from Taka including when the play doesn’t result in anything. Taka will highlight a player who does the following: Dribble (even if only partially successful) Take on 1v1s Position themselves defensively even if they don’t get the ball. Connect a few skills - eg, dribble, 1v1, shot, even if the shot sucks or doesn’t go in Make a shot even if the shot doesn’t go in. Jump up for a header Connect a few passes with another player Complete a pass And so on and so forth I mean the willingness to be creative or do a number of skills is likely why some teams score high on QoP even though they lose so very much. |
| Is there a video explaining this |
https://www.mlssoccer.com/mlsnext/qualityofplay/ |
Who is this that keeps saying AI will decide winners and losers? Only the amount of goals determines who wins or loses in soccer. Choosing to track the scoreboard and making it important is something else. |
Or…you can not play to the scoreboard, wins, losses or Taka. Your kid can become creative if you stop the uncreative act of trying to track and quantify creativity. Ignore scoreboards, ignore Taka and just play freely. If the kid is talented, he will be found regardless of the naked Russian judges scores. |
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Can someone post the 25-26 technical standards pls?
A google search just pulls up last year’s. I could have sworn I saw it posted on another thread and/or forum but can’t remember. Thanks! |
In Kitman Labs when you register your son. |
Taka, is an indictment on parents and coaches. Coaches, because it’s clear that at the younger competitive ages, coaches can not be uniform enough in their POE to develop professional talent at an acceptable rate. Variety of reasons and incentives that make it hard for coaches, so this relieves pressure from them so they can focus on development. Parents, because this stops the parental coaching that undermines coaches and teams and ultimately the individual player’s development because mom and dad like their videos of Chad being selfish and scoring goals at the expense of the team. Chad didn’t pass all game and kept losing the ball on the right touch line, but he score 2 goals…Taka says…Char sucks. Ironically, Chad will move to ECNL, and mom and dad will be ECNL crazies. And Chad will make D2 and quit after 2 years. |
Got it! Thank you! |
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Parents of players who’ve had Taka assess their play, what have you learned about the player that was different? Do you think their Taka highlights is an accurate representation of their abilities? Etc.?
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I've found it to be pretty good, if a little uneven. From an individual highlight perspective, I think there are definitely things it misses. It provides the player with a set of positive and negative highlights based on video submitted by the home team. Sometimes I don't get a particular play included that I think was a highlight. And sometimes it even misidentifies a player. That said, I'd say its a useful tool. The analysis of team attacking and defending moves seems good, and when you watch it, you can see the names of individuals in the move and what the analysts are crediting in each one. Also, it's a little inconsistent between games. From the taka website and the AI summary below, the actual analysis is done by people. Here's a more detailed breakdown: Raw footage analysis: Taka takes raw game footage and uploads it to their proprietary scoring software. Expert analysts: Taka employs human analysts who are experts in reviewing sports footage. Player identification: Analysts identify players based on their shirt numbers. Scoring actions: They then assess every significant action, assigning positive or negative scores based on the impact of the action on the game. Highlight generation: These scores are used to identify and create personalized highlights. Dynamic CVs: The highlights are organized into dynamic youth soccer CVs, which can be used by athletes to showcase their skills. |
Nailed it! |