Anonymous wrote:Anonymous wrote:Anonymous wrote:The real problem is that the school lottery is a repeated game with highly correlated outcomes and it is being modelled as a single outcome. As pointed out by a previous poster, it also exaggerates the idea of the ordering of choices being meaningful when there are really tiers of preference. For example, if the preference between two choices is either zero or swamped by the noise of uncertainty, then this heavy emphasis on efficiency with respect to trading after assignment is silly. Ordinal ranking just isn't communicating all the information that parents have compiled.
One legit complaint about the current lottery is that it has no way of accounting for intensity of preference. If I slightly prefer A to B but you strongly prefer A to B, then utility would be maximized by giving you A and me B, even if that's not a trade I would voluntarily agree with. The problem is there's no way of formalizing that and trying to do so opens all sorts of avenues for gaming.
The current system doesn't deal with ties well either. Imagine there are schools A and B, equivalent in all ways but some distance apart. I live equidistant between them so I am indifferent, but you live within walking distance of A and strongly prefer it. I list my choices as A then B, strictly because of alphabetical order, and I have a higher lottery number so I get A and you get B. We could trade and both be better off (I would have the psychic income of helping you out).
But these are edge cases.
These are interesting points. One way to address intensity would be to give each kid 100 points which they could distribute however they want among up to 12 schools. The school I assign the most points would be my #1, etc. That way there would be both a ranking and intensity would be shown by the varying number of points. I recognize this is probably not practical and too confusing, but an interesting thought. Also not a statistician so can't say how an algorithm would process the point numbers.
Anonymous wrote:Also, the "game" is repeated with high positive serial correlation whereas the DC Lottery implementation and associated proofs of efficiency assume only a single "game".
Anonymous Also, the "game" is repeated with high positive serial correlation whereas the DC Lottery implementation and associated proofs of efficiency assume only a single "game". [/quote wrote:
Please expand on this thought.
Anonymous wrote:Anonymous wrote:The system the OP is describing is (I think) pretty close to what DC used to do when each school ran its own lottery. it was a mess. The biggest issue from an economics point of view is that it led to a situation where there could have been a lot of mutually beneficial trades -- which means it was inefficient at allocating a scarce resource. For example under the old system it was entirely possible for the following scenario to take place:
KidA gets into MV and has a bad waitlist number for IT, his parents prefer IT
KidB gets into IT and has a bad waitlist number for MV, his parents prefer MV
Under the new system, that won't happen because the parents will rank their choices and if KidA has a good number, he will rank IT first and get in there. KidB would get into MV with a good number.
Ding ding ding ding! This is the correct answer. All the rest of you are wrong. OP, you’d need to argue against this suboptimal outcome. You can’t. You lose.
All the rest of you are also wrong.
Anonymous wrote:I do not understand why there are so many slots per entry. Does it increase or decrease your chances of getting in if you do not use all the slots? And why do people even put in slots that they don’t really want?
Anonymous wrote:The system the OP is describing is (I think) pretty close to what DC used to do when each school ran its own lottery. it was a mess. The biggest issue from an economics point of view is that it led to a situation where there could have been a lot of mutually beneficial trades -- which means it was inefficient at allocating a scarce resource. For example under the old system it was entirely possible for the following scenario to take place:
KidA gets into MV and has a bad waitlist number for IT, his parents prefer IT
KidB gets into IT and has a bad waitlist number for MV, his parents prefer MV
Under the new system, that won't happen because the parents will rank their choices and if KidA has a good number, he will rank IT first and get in there. KidB would get into MV with a good number.
Anonymous wrote:Anyone who read the OP and thought “That’s the Old Lottery System” should probably bow out of discussion of the OP.
Because the post said, and now many replies have noted, that it is just a small modification of the current lottery.
Anonymous wrote:Anonymous wrote:The real problem is that the school lottery is a repeated game with highly correlated outcomes and it is being modelled as a single outcome. As pointed out by a previous poster, it also exaggerates the idea of the ordering of choices being meaningful when there are really tiers of preference. For example, if the preference between two choices is either zero or swamped by the noise of uncertainty, then this heavy emphasis on efficiency with respect to trading after assignment is silly. Ordinal ranking just isn't communicating all the information that parents have compiled.
One legit complaint about the current lottery is that it has no way of accounting for intensity of preference. If I slightly prefer A to B but you strongly prefer A to B, then utility would be maximized by giving you A and me B, even if that's not a trade I would voluntarily agree with. The problem is there's no way of formalizing that and trying to do so opens all sorts of avenues for gaming.
The current system doesn't deal with ties well either. Imagine there are schools A and B, equivalent in all ways but some distance apart. I live equidistant between them so I am indifferent, but you live within walking distance of A and strongly prefer it. I list my choices as A then B, strictly because of alphabetical order, and I have a higher lottery number so I get A and you get B. We could trade and both be better off (I would have the psychic income of helping you out).
But these are edge cases.
Anonymous wrote:The real problem is that the school lottery is a repeated game with highly correlated outcomes and it is being modelled as a single outcome. As pointed out by a previous poster, it also exaggerates the idea of the ordering of choices being meaningful when there are really tiers of preference. For example, if the preference between two choices is either zero or swamped by the noise of uncertainty, then this heavy emphasis on efficiency with respect to trading after assignment is silly. Ordinal ranking just isn't communicating all the information that parents have compiled.
Anonymous wrote:Good god, this idea to basically replicate the old system again.
It’s Groundhog Day with these people.