Anonymous wrote:Anonymous wrote:Anonymous wrote:OP here - I agree with above but my DC is more arty.
"arty" doesn't help with game design. They have 100s of people to help with art, animation, sound, storyline (english), coloration, visuals, history, and on and on. What they need to be able to do is code. and that takes calculus
You don't know what you're talking about. The video game and animation industries employ loads of artists who do not code. Many would have taken calc, because that is routine for college bound HS students, but they don't need it. They do need good spacial reasoning, but digital natives have that without formulas. Of course there are also coders, but they aren't encroaching on design.
Anonymous wrote:Anonymous wrote:OP here - I agree with above but my DC is more arty.
"arty" doesn't help with game design. They have 100s of people to help with art, animation, sound, storyline (english), coloration, visuals, history, and on and on. What they need to be able to do is code. and that takes calculus
Anonymous wrote:Anonymous wrote:OP here - DC doesn't want to go far so we're looking at schools in NE. What if one doesn't go to a school listed as a top game school. Do they still get jobs (in the field)?
Lots of degrees support the industry. Finance, management, creative writing, anything in CS/CE, data science, digital art, and so on. You don't need a specific game degree to work in the industry.
Anonymous wrote:OP here - I agree with above but my DC is more arty.