Anonymous wrote:Anonymous wrote:Anonymous wrote:Anonymous wrote:Anonymous wrote:Think through how this is going to work with two kids. If one has a hard week, are you going to exclude him from family game night/fancy dinner/whatever? "Sorry Timmy, you can't play with us because you misbehaved on Wednesday" would not be received well by most people. Or will you tell the kid who was successful, sorry we can't play a game because Timmy misbehaved yesterday?
Whoever had the best behavior gets to go first?
That might be ok if each kid has the "best" behavior roughly half the time, but if one child has more difficulty and never goes first, the message they are getting is, I'll never be as good as my sibling, so I might as well stop trying.
When my kids were OP's child's age, we tried a marble jar, where they earned marbles when they did something good and then earned a prize when the jar was full. One of my kids consistently filled his jar faster and more easily than my other kid, which led to more meltdowns and dysregulation, which was exactly what I was trying to avoid. We later switched to Ross Greene's collaborative problem solving, which doesn't rely on incentives, and it works much better.
Lower the bar for the more challenging kid?
As the less challenging kid, I can say I resented this.
Anonymous wrote:The idea of them having to earn quality time with me bugs me. I'd get toys and call it a day.
Anonymous wrote:Hi OP. I’m a longtime former teacher and now a principal. I help teachers across a wide range of age develop incentive/behavior plans. They can be very powerful, and they can fail quickly.
First, what exactly are you trying to accomplish? Is there a specific behavior you’re trying to eliminate, ie whining, leaving toys out.
Or are you trying to get them to follow a routine at bedtime or wake-up?
You posted that you were trying to incentivize “good behavior.” That’s way too fuzzy and will end in failure. What exactly is “good behavior?” The more clarity you have about the behavior and the less subjectivity needed to determine if happened, the better.
-Focus on the 1-3 behaviors you want to see or eliminate. I like to set up the chart in yes/no prompts. Either you did it or you didn’t. Example:
My toys were put away by 8pm with only one reminder. yes or no
I used kind, caring words when talking to my brother today. Yes or no.
-Get buy-in from kids by offering choice on what the reward is.
-Make sure the reward is not too far away. If I’m 6 and have to wait a week for my reward, it might not work for me. Perhaps a small sticker is earned for each “yes” action daily, and an accumulated 10 stickers earns a prize. This allows for mistakes to happen and doesn’t blow it for the week.
-As someone else noted, what happens if one kid meets the expectation and the other doesn’t?
-And finally, I really appreciate what another poster noted about family movie not being a reward but just something you all should be doing together. You should be having a regularly scheduled family fun dinner or movie night or game night.
Good luck.
Anonymous wrote:We were going to institute a weekly family movie night as an incentive for good behavior. One child is thrilled. The other said that he is trying to reduce his screen time already. (About 30-45 minutes a day at home + whatever they get at school.) I want to encourage that impulse. Kids are kindergarten and second grade boys. Both parents have plenty of time on the weekends to implement *something*. Any suggestions? I know this sounds improbable, but my kid is weird.
Anonymous wrote:Anonymous wrote:Anonymous wrote:Anonymous wrote:Think through how this is going to work with two kids. If one has a hard week, are you going to exclude him from family game night/fancy dinner/whatever? "Sorry Timmy, you can't play with us because you misbehaved on Wednesday" would not be received well by most people. Or will you tell the kid who was successful, sorry we can't play a game because Timmy misbehaved yesterday?
Whoever had the best behavior gets to go first?
That might be ok if each kid has the "best" behavior roughly half the time, but if one child has more difficulty and never goes first, the message they are getting is, I'll never be as good as my sibling, so I might as well stop trying.
When my kids were OP's child's age, we tried a marble jar, where they earned marbles when they did something good and then earned a prize when the jar was full. One of my kids consistently filled his jar faster and more easily than my other kid, which led to more meltdowns and dysregulation, which was exactly what I was trying to avoid. We later switched to Ross Greene's collaborative problem solving, which doesn't rely on incentives, and it works much better.
Lower the bar for the more challenging kid?
Anonymous wrote:The idea of them having to earn quality time with me bugs me. I'd get toys and call it a day.
Anonymous wrote:Anonymous wrote:Anonymous wrote:Think through how this is going to work with two kids. If one has a hard week, are you going to exclude him from family game night/fancy dinner/whatever? "Sorry Timmy, you can't play with us because you misbehaved on Wednesday" would not be received well by most people. Or will you tell the kid who was successful, sorry we can't play a game because Timmy misbehaved yesterday?
Whoever had the best behavior gets to go first?
That might be ok if each kid has the "best" behavior roughly half the time, but if one child has more difficulty and never goes first, the message they are getting is, I'll never be as good as my sibling, so I might as well stop trying.
When my kids were OP's child's age, we tried a marble jar, where they earned marbles when they did something good and then earned a prize when the jar was full. One of my kids consistently filled his jar faster and more easily than my other kid, which led to more meltdowns and dysregulation, which was exactly what I was trying to avoid. We later switched to Ross Greene's collaborative problem solving, which doesn't rely on incentives, and it works much better.
Anonymous wrote:Anonymous wrote:Think through how this is going to work with two kids. If one has a hard week, are you going to exclude him from family game night/fancy dinner/whatever? "Sorry Timmy, you can't play with us because you misbehaved on Wednesday" would not be received well by most people. Or will you tell the kid who was successful, sorry we can't play a game because Timmy misbehaved yesterday?
Whoever had the best behavior gets to go first?
Anonymous wrote:Think through how this is going to work with two kids. If one has a hard week, are you going to exclude him from family game night/fancy dinner/whatever? "Sorry Timmy, you can't play with us because you misbehaved on Wednesday" would not be received well by most people. Or will you tell the kid who was successful, sorry we can't play a game because Timmy misbehaved yesterday?