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Reply to "MLS Next Quality of Play scores make no sense"
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[quote=Anonymous][quote] Assuming you are right, how would you measure defensive quality of play?[/quote] It is difficult to measure a team's defensive quality by counting individual defensive actions. Again, because a team that controls the game and needs fewer defensive actions is generally better than a team that allows their opponent a lot of chances and then tries to fix that with high quality defensive actions. What Taka could easily do with the data they already have is to see which teams limit their opponents to a lower attacking QoP and use that to calculate the team's defensive QoP. In other words, if your opponent had a high attacking quality of play against your team that means your team had a poor defensive quality of play and vice versa. I think this makes sense. If your team allowed 6 goals in a game, that means your team did not have a good defensive quality of play. This is probably too nerdy for most readers, but Taka could use something like Defensive QoP = 1.5 - Opponent's attacking QoP. Or something like that. So for example, if Alexandria plays against SYC, and SYC has a great attacking game with an attacking QoP of 0.9, that means that Alexandria had a poor defensive game with a defensive QoP of 0.6. [/quote]
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