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[quote=Anonymous][quote=Anonymous]The key to a good boardgame is simple rules/easy to pickup, variable gameplay that takes into account personalities of those playing. And bonus for allowing a variable number of players (4-8) Top of the list: - Telestrations (telephone game) - Dixit (storytelling) - Codenames (word association game) - Avalon (mafia game) We love boardgames and these are always a hit. Avalon is the most social but you must have have a crowd that is willing to have fun and not take things personally. [/quote] Ohhhh, this is so funny to me - when a "good boardgame" for my group usually has a 20+-page book of rules - and additional rule summaries to help during the game. That said, for rules-lights games for families/groups: Just One (clue giving word game) Codenames (clue giving word game) Flip 7 (card game) Cover Your Assets (cards) Love Letter (cards) Sky Team (2 player - but lots of fun - try to land a plane) Cube Quest (Flicking dice to win battle) Azul (satisfying tactile pieces - puzzly) Blokus (tetris-like puzzle Qwirkle (satisfying tactile pieces) Ethnos (area control and set collection) Isle of Cats (tile laying - like Tetris, but with cats on a boat) Kingdomino (not dominos - patterns and tile laying) Castles of Mad King Ludwig (build a crazy castle and get the most points) [/quote]
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